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StructType

Struct StructType 

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pub struct StructType { /* private fields */ }
Expand description

Represents a c-like struct type. Limitations and warnings on its usage are similar to that in MLIR. <https://mlir.llvm.org/docs/Dialects/LLVM/#structure-types>

  1. Anonymous (aka unnamed) structs cannot be recursive.
  2. Named structs are uniqued only by name, and may be recursive.
  3. LLVM calls anonymous structs as literal structs and named structs as identified structs.
  4. Named structs may be opaque, i.e., no body specificed. Recursive types may be created by first creating an opaque struct and later setting its fields (body).

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impl StructType

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pub fn get_named( ctx: &mut Context, name: Identifier, fields: Option<Vec<Ptr<TypeObj>>>, ) -> Result<TypePtr<Self>>

Get or create a named StructType. If fields is None, it indicates an opaque struct. A body can be added to opaque structs by calling this again later. Returns an error if all of the below conditions are true: a. The name is already registered b. The body is already set (i.e, the struct is not oqaue) c. The fields provided here don’t match with the existing body. Since named structs only rely on the name for uniqueness, It is not an error to provide fields as None even when the named struct already exists and has its body set.

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pub fn get_unnamed( ctx: &mut Context, fields: Vec<Ptr<TypeObj>>, ) -> TypePtr<Self>

Get or create a new unnamed (anonymous) struct. These are finalized upon creation, and uniqued based on the fields.

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pub fn get_existing_named( ctx: &Context, name: &Identifier, ) -> Option<TypePtr<Self>>

If a named struct already exists, get a pointer to it.

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pub fn get_existing_unnamed( ctx: &Context, fields: Vec<Ptr<TypeObj>>, ) -> Option<TypePtr<Self>>

If an unnamed struct already exists, get a pointer to it.

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pub fn is_opaque(&self) -> bool

Does this struct not have its body set?

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pub fn is_named(&self) -> bool

Is this a named struct?

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pub fn name(&self) -> Option<Identifier>

Get this struct’s name, if it has one.

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pub fn field_type(&self, field_idx: usize) -> Ptr<TypeObj>

Get type of the idx’th field.

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pub fn num_fields(&self) -> usize

Get the number of fields this struct has

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pub fn fields(&self) -> impl Iterator<Item = Ptr<TypeObj>> + '_

Get an iterator over the fields of this struct

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impl Debug for StructType

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for StructType

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Parsable for StructType

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type Arg = ()

Type of the argument that must be passed to the parser.
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type Parsed = TypePtr<StructType>

The type of the parsed entity.
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fn parse<'a>( state_stream: &mut StateStream<'a>, _arg: Self::Arg, ) -> ParseResult<'a, Self::Parsed>
where Self: Sized,

Define a parser using existing combinators and call into on [Parser::parse_stream] to get the final ParseResult. Use state_stream.state as necessary.
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fn parser<'a>( arg: Self::Arg, ) -> Box<dyn Parser<Stream<Stream<Stream<Stream<IteratorStream<CharIterator<'a>>, SourcePosition>>>, State<'a>>, PartialState = (), Output = Self::Parsed> + 'a>

Get a parser combinator that can work on StateStream as its input.
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impl PartialEq for StructType

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Printable for StructType

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fn fmt(&self, ctx: &Context, state: &State, f: &mut Formatter<'_>) -> Result

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fn disp<'t, 'c>(&'t self, ctx: &'c Context) -> Box<dyn Display + 'c>
where 't: 'c,

Get a Display’able object from the given Context and default State.
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fn print<'t, 'c>( &'t self, ctx: &'c Context, state: &State, ) -> Box<dyn Display + 'c>
where 't: 'c,

Get a Display’able object from the given Context and State.
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impl Type for StructType

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fn hash_type(&self) -> TypeValueHash

Compute and get the hash for this instance of Self. Hash collisions can be a possibility.
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fn eq_type(&self, other: &dyn Type) -> bool

Is self equal to an other Type?
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fn get_type_id(&self) -> TypeId

Get a Type’s static name. This is not per instantiation of the type. It is mostly useful for printing and parsing the type. Uniquing does not use this, but instead uses std::any::TypeId.
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fn get_type_id_static() -> TypeId

Same as get_type_id, but without the self reference.
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fn get_self_ptr(&self, ctx: &Context) -> Ptr<Box<dyn Type>>

Get a copyable pointer to this type.
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fn register_instance(t: Self, ctx: &mut Context) -> TypePtr<Self>
where Self: Sized,

Register an instance of a type in the provided Context Returns a pointer to self. If the type was already registered, a pointer to the existing object is returned.
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fn get_instance(t: Self, ctx: &Context) -> Option<TypePtr<Self>>
where Self: Sized,

If an instance of t already exists, get a Ptr to it. Consumes t either way.
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fn register(ctx: &mut Context)
where Self: Sized + Parsable<Arg = (), Parsed = TypePtr<Self>>,

Register this Type’s TypeId in the dialect it belongs to.
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impl Verify for StructType

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fn verify(&self, _ctx: &Context) -> Result<()>

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impl Eq for StructType

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSend for T
where T: Any + Send,

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fn into_any_send(self: Box<T>) -> Box<dyn Any + Send>

Converts Box<Trait> (where Trait: DowncastSend) to Box<dyn Any + Send>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_sync(self: Box<T>) -> Box<dyn Any + Sync + Send>

Converts Box<Trait> (where Trait: DowncastSync) to Box<dyn Any + Send + Sync>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Converts Arc<Trait> (where Trait: DowncastSync) to Arc<Any>, which can then be downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.