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StructType

Struct StructType 

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pub struct StructType { /* private fields */ }
Expand description

Represents a c-like struct type. Limitations and warnings on its usage are similar to that in MLIR. <https://mlir.llvm.org/docs/Dialects/LLVM/#structure-types>

  1. Anonymous (aka unnamed) structs cannot be recursive.
  2. Named structs are uniqued only by name, and may be recursive.
  3. LLVM calls anonymous structs as literal structs and named structs as identified structs.
  4. Named structs may be opaque, i.e., no body specificed. Recursive types may be created by first creating an opaque struct and later setting its body.

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impl StructType

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pub fn get_named( ctx: &Context, name: Identifier, body: Option<(Vec<TypeHandle>, StructLayout)>, ) -> Result<TypedHandle<Self>>

Get or create a named StructType. If body is None, it indicates an opaque struct. A body can be added to opaque structs by calling this again later. Returns an error if all of the below conditions are true: a. The name is already registered b. The body is already set (i.e, the struct is not oqaue) c. The body provided here don’t match with the existing body. Since named structs only rely on the name for uniqueness, It is not an error to provide body as None even when the named struct already exists and has its body set.

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pub fn get_unnamed( ctx: &Context, body: (Vec<TypeHandle>, StructLayout), ) -> TypedHandle<Self>

Get or create a new unnamed (anonymous) struct. These are finalized upon creation, and uniqued based on the fields and layout.

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pub fn is_opaque(&self) -> bool

A struct without a body set is opaque

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pub fn is_named(&self) -> bool

Is this a named struct?

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pub fn name(&self) -> Option<Identifier>

Get this struct’s name, if it has one.

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pub fn layout(&self) -> StructLayout

Get this struct’s layout.

Panics if the struct is opaque.

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pub fn field_type(&self, field_idx: usize) -> TypeHandle

Get type of the idx’th field.

Panics if the struct is opaque or the index is invalid.

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pub fn num_fields(&self) -> usize

Get the number of fields this struct has

Panics if the struct is opaque.

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pub fn fields(&self) -> impl Iterator<Item = TypeHandle> + '_

Get an iterator over the fields of this struct.

Panics if the struct is opaque.

Trait Implementations§

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impl Debug for StructType

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for StructType

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impl Hash for StructType

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Parsable for StructType

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type Arg = ()

Type of the argument that must be passed to the parser.
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type Parsed = TypedHandle<StructType>

The type of the parsed entity.
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fn parse<'a>( state_stream: &mut StateStream<'a>, _arg: Self::Arg, ) -> ParseResult<'a, Self::Parsed>
where Self: Sized,

Define a parser using existing combinators and call into on [Parser::parse_stream] to get the final [ParseResult]. Use state_stream.state as necessary.
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fn parser<'a>( arg: Self::Arg, ) -> Box<dyn Parser<Stream<Stream<Stream<Stream<IteratorStream<CharIterator<'a>>, SourcePosition>>>, State<'a>>, PartialState = (), Output = Self::Parsed> + 'a>
where Self::Parsed: 'a,

Get a parser combinator that can work on [StateStream] as its input.
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impl PartialEq for StructType

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Printable for StructType

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fn fmt(&self, ctx: &Context, state: &State, f: &mut Formatter<'_>) -> Result

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fn disp<'t, 'c>(&'t self, ctx: &'c Context) -> Box<dyn Display + 'c>
where 't: 'c,

Get a Display’able object from the given [Context] and default [State].
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fn print<'t, 'c>( &'t self, ctx: &'c Context, state: &State, ) -> Box<dyn Display + 'c>
where 't: 'c,

Get a Display’able object from the given [Context] and [State].
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impl Type for StructType

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fn hash_type(&self) -> TypeValueHash

Compute and get the hash for this instance of Self. Hash collisions can be a possibility.
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fn eq_type(&self, other: &dyn Type) -> bool

Is self equal to an other Type?
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fn get_type_id(&self) -> TypeId

Get a Type’s static name. This is not per instantiation of the type. It is mostly useful for printing and parsing the type. Uniquing does not use this, but instead uses core::any::TypeId.
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fn get_type_id_static() -> TypeId

Same as get_type_id, but without the self reference.
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fn get_self_handle(&self, ctx: &Context) -> TypeHandle

Get a copyable handle to this type.
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fn instantiate(t: Self, ctx: &Context) -> TypedHandle<Self>
where Self: Sized,

Instantiate a type in the provided [Context], returning a [TypeHandle] to self.
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fn register(ctx: &mut Context)
where Self: Sized + Parsable<Arg = (), Parsed = TypedHandle<Self>>,

Register this Type’s [TypeId] in the dialect it belongs to.
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impl Verify for StructType

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fn verify(&self, _ctx: &Context) -> Result<()>

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSend for T
where T: Any + Send,

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fn into_any_send(self: Box<T>) -> Box<dyn Any + Send>

Converts Box<Trait> (where Trait: DowncastSend) to Box<dyn Any + Send>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_sync(self: Box<T>) -> Box<dyn Any + Send + Sync>

Converts Box<Trait> (where Trait: DowncastSync) to Box<dyn Any + Send + Sync>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Converts Arc<Trait> (where Trait: DowncastSync) to Arc<Any>, which can then be downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.